Clean, organized 3D model created in 3ds Max, optimized for seamless import into Blender, Cinema 4D, Maya, Unity, Unreal Engine, and SketchUp.
**KEY FEATURES:**
– Rigging: Standard 65-bone body rig (optimized for motion retargeting & Unity Humanoid; no facial rig).
– Separated Parts: Head, body, clothing, and accessories are separated into individual meshes and materials for easy customization.
– Textures: High-resolution 2K maps (Diffuse, Opacity, Normal) with clean UVs.
– Ready to Use: Skin weights and textures are fully embedded in native, Blender, and FBX files.
**INCLUDED FORMATS:**
– 3ds Max 2020 (Standard materials)
– Blender 4.4 (Rigged & textured)
– Cinema 4D R19
– FBX (65-bone body rig)
– OBJ (Mesh only)
– glTF 2.0 / GLB 2.0 (Web & AR/VR ready)









